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Art Director, Clash of Clans

Supercell·Helsinki·Remote·Posted 10 April 2026

About the role

[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/a1098e0c-ee3b-4eb7-8d2a-166c711f91f2/image.png] CLASH OF CLANS IS ONE OF THE MOST RECOGNISABLE GAMES EVER MADE. WE WANT TO KEEP IT THAT WAY, AND THEN SOME. Clash is growing beyond the game, showing up in trailers, campaigns, toys, and collaborations. The visual identity has to stretch to cover all of it, stay true to what players love, and still feel fresh. We're also modernising how we make things: pipelines are evolving, our content production is scaling, and we're working more closely with external partners than ever before. We need someone who can own this at a strategic level. Someone who sets the vision, builds the conditions for great work, and steers the IP with confidence across every surface it touches. [https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/7a053edc-bf2e-4db4-85ee-5630e2b5d305/banner_narrow_customs.jpg] WHAT YOU'LL BE DOING - Define and evolve the visual direction of Clash across the game, cosmetics, and wherever else the IP lives. True to its DNA, but never frozen in time. - Set the standard for style and brand fit across…

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