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Senior Asset Pipeline Engineer, Sim-Ready Content

Genesis·Remote·Remote·Posted 17 September 2026

About the role

About Genesis AI Genesis AI builds the simulation platform powering the next generation of robotics and embodied AI. Our flagship product, Genesis World, is a unified multi-physics simulation engine paired with Nyx, our in-house GPU-accelerated, path-traced photorealistic renderer. Together they provide a platform for training robotics and embodied AI at scale; letting teams simulate complex physical worlds with high fidelity and speed, from a laptop to datacenter-grade GPUs, and close the gap between simulation and the real world. About the Role A simulator is only as useful as the content that runs inside it. Training embodied agents at scale means large volumes of assets that are simultaneously physically valid and visually convincing and that is a pipeline problem before it is an art problem. We're hiring a Senior Engineer to build the path from raw input to sim-ready asset: geometry from a range of sources going in; clean meshes, correct collision proxies, plausible physical properties, materials that hold up under a path tracer, and reliable metadata coming out. The bar is throughput and repeatability. An asset that needs a human pass to be usable doesn't scale, so the…

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