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Technical Game Design Intern, League of Legends and Teamfight Tactics - Summer 2027

Riot Games·Los Angeles, USA·Posted 11 November 2026

About the role

All Game Designers at Riot have a base set of skills: you design, tweak, and optimize the player experience. Your analytical skills, player insight, and creativity aid in crafting in- and out-of-game experiences that engage and surprise players. As a Technical Game Design Intern, you will work extensively in technical problem spaces, building tools and systems that unlock themselves and other game designers, and also own key gameplay designs. In your application, you will select which product you prefer to apply for. Potential Responsibilities: League of Legends Work on live operations and new content for one of the core gameplay expressions of League of Legends (Summoner’s Rift or ARAM: Mayhem) Work on champion abilities, items, augments, or supporting game systems Collaborate with Designers and Engineers to add features and workflows to existing tools and pipelines to help the team work efficiently, or tackle unforeseen gameplay problems Teamfight Tactics Work on the TFT Gameplay initiative, contributing directly to a set that will be released in 2027 Work on Traits, champions, champion abilities, or supporting systems such as the set mechanic Collaborate with Designers and…

This is a summary of the advert. The full description and the application are on Riot Games's careers site.

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