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Software Engineer , Social and Store, Unpublished R&D Product

Riot Games·Sydney, Australia·Posted 20 October 2026

About the role

Riot Engineers bring deep expertise in specific technical domains while embracing cross-functional collaboration to deliver exceptional player experiences. As a Software Engineer on an unpublished R&D project, you will focus on building and operating backend systems that power our social and store experiences. You will work closely with UI engineers, product, production, and central platform teams to deliver reliable, scalable services that directly impact players. This includes implementing high-load, highly available and secure client-server interactions that are fundamental to every player’s experience, as well as supporting the infrastructure, observability, and operational practices required to run a global live service. Additionally, you will help ensure our services are performant, resilient, and ready to operate at scale. You will report to a Senior Engineering Manager supporting the team within an R&D game project. Responsibilities: Design, implement, and maintain scalable backend services supporting social and store systems Own features spanning from service implementation to in-game integration Partner with product managers to identify and implement new backend services…

This is a summary of the advert. The full description and the application are on Riot Games's careers site.

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