Staff Machine Learning Engineer (Applied Modeling) - League of Legends
Riot Games·Los Angeles, USA·Posted 10 July 2026
About the role
At Riot, we are investing in League of Legends to grow the game for generations to come. As player needs become more varied and our experiences become more dynamic, machine learning is an increasingly important part of how we help players discover the right experiences, make better decisions in and around the game, and find fair, compelling matches. As a Staff Machine Learning Engineer in League of Legends, you will build applied machine learning systems that directly improve player experience. You will work across player and product problems through data, modeling, experimentation, launch, and iteration, partnering closely with League product, design, Insights, game engineering, and service engineering teams. Your work could span across personalized player experiences, in-game systems, and matchmaking. You will report to the Data Engineering Director in League of Legends and operate as a deeply embedded technical partner to the game team. You will also help strengthen craft standards, knowledge sharing, and technical quality across Riot’s growing ML engineering discipline. Responsibilities: Own end-to-end ML solutions for player-facing problems across personalization, game…
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